import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.event.*;


class Defender extends Sprite {

	

	public Defender() {

		x = 75;
		y = 140;
		width = 30;
		height = 10;
		
		
	}	

	public void draw(JPanel panel) {

		Graphics paper = panel.getGraphics();
		paper.fillRect(x, y, width, height);
		
	}	

	public void move(int waarde) {

		
		x = waarde;
	}
}		
