import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.*;

public class KaartDelen extends JFrame implements ActionListener {

    private JButton button;
    private JTextField resultTextField;
    private Random random;

    public static void main(String[] args) {
        KaartDelen demo = new KaartDelen();
        demo.setSize(300,150);
        demo.createGUI();
        demo.show();
    }

    private void createGUI() {
        setDefaultCloseOperation(EXIT_ON_CLOSE);
        Container window = getContentPane();
        window.setLayout(new FlowLayout());

        button = new JButton("een speelkaart");
        window.add(button);
        button.addActionListener(this);

        resultTextField = new JTextField(12);
        window.add(resultTextField);

        random = new Random();
    }

    public void actionPerformed(ActionEvent event) {
        
        int soort, kaart;

        soort = random.nextInt(4) + 1;
        kaart = random.nextInt(13) + 1;
        
        
        //hier komt de switch te staan...
        
        
        
        
        
    }
}

