import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.event.*;


class Laser extends Sprite {

	private int stepSize;

	public Laser(int newX, int newY) {

		x = newX;
		y = newY;
		width = 5;
		height = 5;
		stepSize = 10;
		
	}	

	public void draw(JPanel panel) {

		Graphics paper = panel.getGraphics();
		paper.fillOval(x, y, width, height);
		
	}	

	public void move() {

		y = y - stepSize;
	}
}
