
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.*;

public class Opgave8_2 extends JFrame implements ActionListener {

    private JButton button;
    private JTextField textField;
	//we maken een instantievariabele randomGetallen
	//van het type Random
    
    public static void main(String[] args) {
        Opgave8_2 demo = new Opgave8_2();
        demo.setSize(200, 120);
        demo.createGUI();
        demo.show();
    }

    private void createGUI() {
        setDefaultCloseOperation(EXIT_ON_CLOSE);
        Container window = getContentPane();
        window.setLayout(new FlowLayout());

        button = new JButton("go");
        window.add(button);
        button.addActionListener(this);

        textField = new JTextField(15);
        window.add(textField);
    }

    public void actionPerformed(ActionEvent event) {
        int number;
        //we bewaren alles in de variabele getallen
		//van het type String
		

        number = 1;
        while (number <= 10) {
            //we genereren de getallen en plaatsen in de 
			//de String getallen
			
            number++;
        }
        textField.setText(getallen);
    }
}

