import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.*;

public class UseBall extends JFrame 
    implements ActionListener {

    private javax.swing.Timer timer;
    private JPanel panel;
    private Ball ball;

    public static void main(String[] args) {
        UseBall frame = new UseBall();
        frame.setSize(150, 200);
        frame.createGUI();
        frame.show();
    }

    private void createGUI() {
        setDefaultCloseOperation(EXIT_ON_CLOSE);
        Container window = getContentPane();
        window.setLayout(new FlowLayout() );

        panel = new JPanel();
        panel.setPreferredSize(new Dimension(100,100));
        panel.setBackground(Color.white);
        window.add(panel);
          
        timer = new javax.swing.Timer(1000,this);
        timer.start();
        
        ball = new Ball(panel);
    }
    
    public void actionPerformed(ActionEvent event) {
        
        
        ball.animate();
 
    }
}

