import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.*;

public class Weddenschap extends JFrame implements ActionListener {

    private JButton button;
    private JTextField die1TextField,die2TextField,die3TextField,resultTextField;
    private Random random;

    public static void main(String[] args) {
        Weddenschap demo = new Weddenschap();
        demo.setSize(300,150);
        demo.createGUI();
        demo.show();
    }

    private void createGUI() {
        setDefaultCloseOperation(EXIT_ON_CLOSE);
        Container window = getContentPane();
        window.setLayout(new FlowLayout());

        button = new JButton("gooien");
        window.add(button);
        button.addActionListener(this);

        die1TextField = new JTextField(4);
        window.add(die1TextField);
        
        die2TextField = new JTextField(4);
        window.add(die2TextField);        
        
        die3TextField = new JTextField(4);
        window.add(die3TextField);

        resultTextField = new JTextField(12);
        window.add(resultTextField);

        random = new Random();
    }

    public void actionPerformed(ActionEvent event) {
        int die1, die2, die3;

        die1 = random.nextInt(6) + 1;
        die2 = random.nextInt(6) + 1;
        die3 = random.nextInt(6) + 1;

        die1TextField.setText(die1+"");
        die2TextField.setText(die2+"");
        die3TextField.setText(die3+"");
        
        //hier komt de nodige code te staan
        
        
    }
}

